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Frackin universe upgrade armor
Frackin universe upgrade armor







frackin universe upgrade armor

fix upgraded manipulators not applying their range bonuses.Replaced general Giant Spider sprite (MightyGoat).Broken FTL drives can now be extracted for a small amount of resources, and can be crafted if lost or destroyed.Added a decorative STL drive, and corrected a missing unlock for the decorative human FTL drive.precursor background door is now wirable to other background doors to allow teleportation between the two.Fix Wasteland chests using a wrong treasure pool.

frackin universe upgrade armor

Added a missing space in the short description of the erchius omelet.

frackin universe upgrade armor

  • Updated both text display and invalid recipes to reflect correct items.
  • Reduced lag in the Peglaci peacekeeper colony.
  • Added a new light cable tile to the Peglaci craftsmanship node.
  • madness bomb throwable uses teamshuffle, instead of teamswap.
  • teamshuffle and teamswap now have vfx, last 15 seconds, and restore the target's side upon expiry.
  • added teamshuffle effect which randomly changes a target's side periodically, while active.
  • changed teamswap status effect to a charm effect, converting enemies to the opposite side.
  • hunger system detection integrated, effective hunger when hunger is disabled is now 50%.
  • x'i hunger buff optimized and revised to be a bit less rad resistance buff, a bit less elec/fire/cold weakness, and added cosmic.
  • The description for the extraction tutorial quest 'Hydrogen' now explicitly directs players to the Science Outpost.
  • This should greatly increase their viability.
  • Nightar can see similar to Veluu in darkness now, rather than providing a weak glow.
  • racial regen now shows on the advanced stats page.
  • hunger now displays time to starving from a full belly in minutes.
  • Armory faces correct direction when placed, in line with its ghost image.
  • Science Outpost NPCs have more personality.








  • Frackin universe upgrade armor